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Posted by
Michael Browne
0
298
Posted on: Mar 26, 2009 05:07:39 IST
 
 
Going Psycho... Michael Browne One of the best looking games just got better. A whole lot better! Did that sound like a slogan for a publicity campaign? Well, EA can quote me on this one; because I’m dog-tired looking for non-existent flaws and you know your looking at something close-to-perfect when you need to scrutinise just to find something worth nitpicking. For many of us the original game was something special — never-seen-before graphics and life-like environments, superb weapon effects, and a well told albeit far-fetched storyline. In Crysis you played Nomad, part of Raptor squad; an elite group of commandos tasked with rescuing scientists captured by hostile Korean soldiers on a desolate island. What starts as a non-routine rescue-cum-destroy mission quickly...
 
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Posted by
Team Digit
0
309
Posted on: Mar 26, 2009 04:51:29 IST
 
 
Innovation Sans Proper Implementation For me S.T.A.L.K.E.R. Shadow Of Chernobyl offered one of the most realistic FPS experiences. The concept of you, alone in an open-ended, irradiated world popluated by free roaming and hostile mutants amid other adventure-seeking stalkerswas topped off by veryrealistic weapons and weapon effects and an ultra real combat system. S.T.A.L.K.E.R. was touted as an action RPG sans character stats where you, the player, actually got better at combat, taking cover and generally surviving while playing the game. S.T.A.L.K.E.R Shadow Of Chernobyl was best described as atmospheric and haunting; you were all alone at the mercy of the zone and its denizens. No wonder I gave it a 9/10 when I reviewed it. GSC Game World achieved nine out of ten objectives...




 
 
Posted by
Agent 001
0
322
Posted on: Mar 26, 2009 04:43:57 IST
 
 
Lousy Name, Great Game Agent001 Like most science fiction survival horror games of our times, Dead Space starts off with a search and rescue mission — heeding to a distress call from a mining ship called the USG Ishimura. Needless to say things take a sour turn as the rescue ship crashes into the ship in distress. Everything then goes from bad to worse for the three surviving members of the rescue mission, and the priorities shift from rescue to survival. In the thick of this is our protagonist, an engineer named Isaac Clarke (named after science fiction writers Isaac Asimov and Arthur C. Clarke).As the game progresses, you discover that the USG Ishimura was illegally carrying out a mission in restricted space and nearly its entire crew has fallen victim to an alien...
 
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